GOING BEYOND THE STORY
We will give readers far more than books on screens.They can explore beyond the narrative
and with all sorts of rich media, enter
the world of the people, places and objects
that interest them within the story.
Publisher+ will be a radical Software as a Service platform, transforming your business. Whether publishers, film or TV studios, we will provide storytellers a new way to connect with their readers and audiences.
Make full use of the technology under a reader's fingers. Digital storytelling can be cost-effective, flexible, innovative, with fast turn arounds. Get in touch now to find out how we can help.
Store: App Store
Store: App Store
Store: iBook
Store: App Store
Store: App Store & Nook
Store: App Store
Store: App Store
Store: App Store
At last authors and readers will be able to create and manage their stories. Publisher+ will offer authors more than books on screens – they can go beyond the narrative with all sorts of rich media. Books, screenplays, TV scripts: fast, cost-effective, accessible. No need for traditional publishers any more. Publisher+ is the only platform that offers the tools to manage each step of creating and publishing richly interactive narratives for tablet.
Publisher+ paves the way for authors to create beautifully rendered narratives that go beyond the story with words, images, audio, video, 3D content, and active links.
CONTENT IN CONTEXT
Storytelling comes alive with augmented reality – with words, images, audio, video, 3D content, and active links, all embedded within the narrative.
Readers can pinch and zoom between timelines, seeing the relationships between parallel events. Semantic mapping means they can jump from an event on the time line straight in to the narrative in the book, or highlight a key location in the book and be transported to a map showing where it took place.
Using 3D immersive technology, users can be placed directly into places and events. By holding their phones or tablets aloft, and turning around, they can see a visualisation of a scene as though they are there. With headphones, they can hear ‘positional audio’ as they move.
We can integrate 3D maps within the app. A time slider will then enable users to focus on events or places that interest them.
Going beyond the narrative and into the world imagined by the author, including giving readers choices of how they consume the content.
With expert narration, we can provide insight in the form of curated guides around the app’s content. The reader selects a theme, and then the virtual expert ‘takes over’ the app with another layer of information.
Users can personalise their experience of the app. They can connect their Facebook or Twitter accounts. In an app from an item, they can tap a button and add a comment, and see comments from people in their own social media groups.
Home November 12th, 2014
On March 29 1944, Anne Frank heard a radio broadcast by the Minister of Education and Culture of the Dutch Government in exile in London. He announced that after the war he hoped to provide eyewitness accounts of the suffering of the Dutch pe…
Home October 23rd, 2014
We hear a lot about storytelling platforms these days. Yet many of the storytelling platforms are more like glorious wordprocessors. They are more ‘storylogging’. If you have a tech which is designed explicitly as a means to engage re…